Posts Tagged ‘game’

Tatsunoko Productions animator uses Moving Memo (Ugomemo)

Tuesday, September 8th, 2009

http://tinycartridge.com/post/71262068/tatsunoku-productions-speed-racer-macross ; Tatsunoko Productions animator uses Moving Memo (Ugomemo)

Duration : 0:1:5

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cocos2d for iPhone, an open source 2d engine

Sunday, August 30th, 2009

cocos2d for iphone is a framework for building 2d games. This demo shows some features of this library like: tile map support, sprites, actions, particle system, physics integration and more
For more info visit: http://www.sapusmedia.com or http://code.google.com/p/cocos2d-iphone

Music by: http://www.machinaesupremacy.com/

Games that appear: Atheltics and ClockBlock by Happy Appy Inc (http://www.happyappyinc.com) and Cloud Girls by Cocoa Touch Games (http://www.cocoatouchgames.com)

Duration : 0:3:50

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Generic - 2D Platformer

Thursday, August 27th, 2009

A really short game project I made for my Game Design class at Cal State Fullerton with XNA. The game itself only spans 5 rooms with 1 boss. I originally intended for 2 bosses, but… meh.

While there were some teams engaged in some big projects, this one was solo. The only thing I didn’t do was the sound effects, which are public domain.

Check out my blog if you wish to see updates on the game (if I do update)
http://generic2d.blogspot.com/

Duration : 0:1:30

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Phun - 2D physics sandbox

Sunday, July 19th, 2009

Download at http://www.phunland.com (Windows, MacOS and Linux).
Phun is a playground for the creative mind where toys can be easily created.
Phun was created as a MSc project by Emil Ernerfeldt for supervisor Kenneth Bodin, HPC2N/VRlab, UmeƄ University, Sweden.

On popular demand, here is the music (which I also wrote):
http://www.phunland.com/download/Phun_theme.mp3
Copyright Emil Ernerfeldt

Duration : 0:6:0

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